

While Chrono Cross is phenomenal in every game aspect, it is still a very different type of beast. The characters and story are also completely new. There is even no time travel anymore, but two dimensions instead. The gameplay is back to the traditional JRPG mechanics, but things got shaked up a little bit. In the same Chrono universe and studded with references to the previous games, plus influence from Radical Dreamers can’t be denied. The next episode in the series debuted first on the Playstation and is seen as a sort of sequel to Chrono Trigger. Story and characters ended up being a short side chapter in the Chrono universe and served as an inspiration to Chrono Cross, the next adventure.

The main experience of the game persist of the fantastic atmosphere and narrative, comparable to reading an interactive book. Interactions are very limited and mostly a text based adventure, like a story telling visual novel with still images and a lot of writings. The whole concept is different, no longer a role playing game as we know. Some refer to it as Chrono Trigger 2, but don’t expect that. Fans actually translated the script into English and made the game playable for the rest of the world.

But hey, that is one of the reason why emulation rocks. So you can guess merely a handful of people saw the game running on a real machine. No wonder, it was a Japan exclusive, text heavy and only accessible through the Satellaview hardware extension for the Super Famicom. Not many people know this official game ever existed.
